
Spin
It (Double Points): This game uses the
standard Spin It rules but allows you to move designated orings into the middle of
the scoring bars approx. 4 inches apart. If you land within this 4-inch target area you
get double points for that shot which cannot be cancelled unless your opponent lands in
the same spot.
Killer:
To start this game, each player has to select a colored bar. That bar is their
designated bar with only one color bar to be occupied by each person. Each time you land
on your color you get 1 life. You must get 3 lives to become a killer. When you
become a killer you can then take lives away from your opponents by landing on their
designated target color. Once all lives are taken away from your opponents you are the
winner.
King:
This game involves each player aiming for the same bar to score all 3 bolos. Starting with
the 1 bar (blue) and then going through to the 8 bar (gray), the player tries to hit that
number as many times as possible. A single bolo on the number scores 1 hit, a double
scores 2 hits, and a triple scores 3 hits. At the beginning, each player shoots at the
blue bar with all 3 bolos alternating shots and keeping scores for hits. On the next
rounds, each player shoots at the yellow, orange, green and red bars respectively
finishing with the gray bar. Keep track of your hits and the one with the highest number
of hits at the end of the 6 rounds is the "KING..
Baseball:
A baseball game includes 7 or 9 innings of play. Each player tosses all 3 bolos at
the target to get their score for that inning using the Spin It scoring. The next opponent
shoots their 3 bolos with a clean target. The winner of the baseball game is the team with
the most runs at the end of the game.
Golf:
Golf is played with either 9 or 18 holes using a scorecard. Each player tosses bolos at
the target alternating shots for each hole. You cannot move to the next hole until each
player has landed on a bar to score for that hole. For each bolo that does not land on any
target you must add 1 shot to your score for that hole to the scoring grid below:
Blue = 1 shot (eagle)
Yellow = 2 shots (birdie)
Orange = 4 shots (par)
Green = 6 shots (double bogie)
Red = 8 shots (snowman)
Gray = Hole in ONE no shots
Note: Remember to add 1
shot for each missed shot prior to landing on a color bar to get your score.
Around the
World: This game involves each person landing on all 6 colors to finish and the
first person to do so wins. Play 1 of 2 ways:
Around the world in order - This
involves following the color scoring in order landing on 1st the blue, 2nd the yellow, 3rd
orange, 4th green, 5th red and finish with the gray. You cannot proceed to the next bar
until you land your bolos in order. The first one who hits all 6 in order is the winner.
Around the world any way - This
involves landing one of your bolos on all 6 color bars in any order. The first one who
hits all 6 is the winner.
Bowling:
This game is scored the same as bowling. The bars are worth the following points: Gray
(center bar) = 1, Blue = 2, Green = 4, Orange = 6, Yellow = 8, and Red = 10. Each
player gets two tosses per frame, and there are 10 frames. If a player lands on the red
bar on the first toss, that counts as a strike and they get 10 points plus the next two
tosses for that frame.
If both tosses in a frame add up to
10 or more points, that counts as a spare and the player gets 10 points plus the next toss
for that frame. If both tosses add up to 9 points or less, they get their total
points for that frame. On the tenth frame, if a player gets a strike, they toss two
more times to finish out that frame. If a player gets a spare, they toss one more
time for that frame.
300 points = perfect game.
Wipe out: A coin flip determines who goes first. The players
alternate throwing their three bolos. The first person who lands on a bar in a round
gets 1 point. That bar is now the only bar you can score on during the round.
Each time a player lands on the same bar in that round the points double (i.e. the second
player to land on the bar gets 2 points, the third player gets 4 points, etc) and the
previous player's points for that round are wiped out. After the first round, the
person or team that is ahead goes first. The first person or team to reach 20 wins.
Rotation: The object of this game is to land a bar to rotate the
wheel away from you. Each person throws their three bolos. If you land on a
bar that rotates the wheel away from you, you get 1 point. If you land on a bar that
rotates the wheel toward you, you get -1 point. If you land on the center bar you
get 2 points. The first person or team to reach 10 wins. |